Adventurer weapon basic set. Revelation Online Early Access Pack - "The Adventurer's Pack. Shop of magical goods - gifts, the sensations from which leave unforgettable magical emotions for life

Shop of magical goods - gifts, the sensations from which leave unforgettable magical emotions for life

In order to see the magical products of our store, you need to select one of the presented categories. Among our products you will find magic wands of various strengths and abilities, copper, silver and gold pendants and medallions with magical abilities. You can pick up winter and summer clothes for beginners and experienced wizards and sorceresses - we have hats and scarves from the famous Hogwarts school, hats and robes for wizards.

The goods of our store will be very useful to brave knights and princesses. In the category "Adventurer's Set" you will find products that can help you in the most difficult situations during your magical adventure to the most distant and unexplored worlds!

The category "Wizard's Tools" contains magical items designed to help wizards and sorceresses in difficult situations. Each tool is usually used in solving a specific magical situation!

For those who are looking for an original gift for themselves or a loved one, we have created the category "Unusual Magical Accessories". Products of this category, presented as a gift, will amaze the recipient with their magical originality, shape, and will be able to deliver a lot of pleasant emotions.

You can find more detailed information on each individual page of the product you like.

For connoisseurs of special items and lovers of unusual things, magical gifts have a special meaning. Harry Potter Merchandise displayed on our virtual shelves are a treasure trove, limited only by your imagination. From the proposed assortment, you can choose really unique items, as well as collect interesting magical collections.

Unique magical goods that bring joy

We have been working on the market of unusual and even magical souvenirs for several years and have managed to establish ourselves as a trusted and reliable seller of exclusive, original and most unusual Harry Potter gifts.

We invite you to magic goods store all who are attracted and attracted by miracles and unusual things. A stormy fountain of positive emotions, unforgettable impressions and pleasant memories - this is only a part of the emotions that a person will experience when receiving magical goods from our store from you. By creating our magical store, we offer customers unique gifts and we are pleased that in doing so we solve the often asked question of choosing a memorable gift, especially for Harry Potter fans.

Agree, now there are very few gifts that would be closely related to true magic, so Harry Potter merchandise- it is not only unusual and original, it is also a feeling of happiness! Of course, you can continue to give children numerous cars, sports equipment and other standard toys, but who, if not you, is able to please your loved ones with a real fairy tale? And with the goods from our store, creating it is now very simple!

True magic is definitely amazing, and it always turns out to be a pleasant surprise. Our magic gift shop will help you in choosing a piece of the world of magic and a wonderful souvenir that will serve as the best present for a person very close to you. Sincere delight and a sea of ​​\u200b\u200bjoy to the recipient are guaranteed. After all, it is rare when a gift combines so many excellent qualities at the same time - real magic, a great idea, natural materials and the deepest meaning.

You can use magical goods both for the game and in everyday life. Give your child the opportunity to delight and surprise others!

Happy shopping with pieces of magic!

Do you know that is it useless to leave a chest with magical items “in reserve”, hoping to extract something more worthwhile from it in the future? The locations of the game suggest the presence of monsters of a certain level on them; about the same level should be the heroes who come to visit them. Items in chests, with rare exceptions, will correspond to the level of enemies in the location. Want to get something more serious than the "blue" item? Look for a way to get ahead; where you are not supposed to be yet. Good luck!

Do you know that an archer who has reached the eighth level can quite possibly get one of the most powerful bows in the game? With the help of allies, of course.

When creating heroes, we must give one of them the Telekinesis skill: in this case, five units of strength will be enough to transfer the barrels. Without "Telekinesis", the transfer of containers with explosives and poisonous substances is possible only with a force of nine units.

For the ranger, we lower the dexterity to five, and increase the speed to nine units, without touching the perception. At the first opportunity, we increase the speed to ten, after which all points should be driven into agility. We complete all peaceful quests in Sysil without engaging in battles. If there is not enough experience before leveling up, go out as heroes behind the north wall. The guards will close the gates, but as soon as monsters appear in their field of vision, sentries will immediately come to the aid of the seekers.

We go along the northern wall to the east (to the right) to the mill and promise Blossius to take the will to Silverglen. We move along the wall of Saisil to the right until we go around the fiery fields. We carefully make our way through the cemetery, trying not to fall into the field of view of the madman. We leave to the bridge guarded by the zombie troll. It is necessary to achieve unhindered passage across the bridge either by choosing the correct answer, or by fighting with the cemetery madman and his retinue to get a phrasebook.

We sneak to the portal and the transition to Silverglen. We give a will, we get experience. If there is a scroll of teleportation, we save the girl on the second floor of the hotel from the demolition skeleton. After that, it is worth talking with the troll Fumble and persuading Ruby to visit him. A grateful troll will return the gold you spent.

We go to Loik, rector of the Immaculate and get a task for the test. We pass the outpost at the bridge and meet the goblin merchant Kadraskaz.

It is interesting!

The enemy is very strong, but I was not sure that there would be another meeting with him. Therefore, he attacked, and in a moment the whole patrol of the Immaculates appeared on the side of the goblin. After loading, he rushed forward, paying no attention to anything, and met the enemy on the way to the bridges. Having spent two-thirds of the stock of magic arrows - melee attacks did not hit - he still defeated him. Experience and secret information.

Passing through the cave of trials is not difficult, but before talking with Loic, you need to stock up on a dozen explosive barrels - you collected all the barrels on your way, right? - there is no other way to defeat the enemy yet. The ideal option is to meet the magician with his retinue at the door leading to the portal. While one hero is talking, the second one is placing the barrels.

It is interesting!

At the twelfth level, three barrels were enough for the entire retinue of Loic. On the seventh - barely managed to cope with eight, and not on the first try. Probably, the strength of the explosion increases with the level of the hero.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

The next most important task: escape from Loic; he will surely live. We collect the next load of explosives, sneak up on the enemy and blow it up. Eight barrels should be enough, an explosive arrow will also not be superfluous. Loic left the key to the basement - fanfare!

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

It is interesting!

According to unverified reports, a group that has a kleptomaniac in its composition can steal a key from Loic before talking. But this is unlikely to be done at the seventh level; The thief doesn't have enough experience.

We leave the portal, examine the top of the hill and find the bow. Requiring ten points of movement for a single shot.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

So you need to make sure that the shot was crushing. We go to the village of the Immaculate, right into the house to Attenberg. We steal the book "Manual for handling the tenebrium" and give it to all the heroes to read; after which we calmly collect reserves of tenebrium ore. We go to the forge; there are no weapons made of this metal on sale yet - it is not allowed by the level. And don’t: we secretly go up to the second floor, smelt the ore - one of the heroes must have at least three skills with tenebrae, “Needlework” and “Blacksmithing” are also welcome; strengthen the bow. We add to it a bowstring, a sextant (spyglass), a tortured soul and we get a very powerful weapon.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Where to get a bowstring and other components? To the right of the entrance to the Immaculate prison there is a passage to the Dark Forest; we walk along the bank of the stream without turning anywhere until we come to the village, where the skeleton merchant Hortun walks around; owner of very valuable things. True, it is worth crossing the bridge, as out of nowhere, ZixZax will appear with lamentations about an attack on the monastery. To save it, it is necessary to destroy a giant bloodstone, moreover, by all means with a Tenebrium weapon. But we'll talk about that in the next post. Good luck!

Do you know that Is a giant bloodstone nearly impossible to destroy with non-Tenebrae weapons that have bonus damage? Heartseeker Tenebrium deals damage to the crystal, and its water element heals. We take a conventional weapon - a dagger, a sword or a bow - and improve it with tenebrium; we now have it in abundance. After that, it remains to take the invisibility potion and run through the central passage.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

The crystal is destroyed fairly quickly, and you can return to the Immaculates on the left path later, when the bow fires more than one shot per round. Good luck!

By the way, about the excess of tenebrium ... Do you know that Under no circumstances should you pay Sysil merchants with tenebrium ingots? The insidious metal makes no difference between miners and merchants, instantly infecting them with rot.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Most likely, after the death of the merchant, everything that he bought from you before will fall out, but to whom will you sell this “everything”? In addition, mass attacks by offended merchant colleagues, along with the guards, cannot be ruled out. But the merchants of Silverglen are either accustomed to radiation, or they know a secret: the tenebrium does not have its destructive effect on them. Speaking of items dropping from vendors…

Did you know that when bargaining with a supposed future enemy - for example, with Loic, or the ghosts in the Cysil cemetery - you should definitely pay him with items?

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

After the death of the enemy, all sold items will again be at your disposal, while the gold will disappear to no one knows where ... For some reason, gold generally loves this business - to disappear ... Good luck!

Did you know that all the inhabitants of Rivellon have excellent eyesight, combined with poor intelligence and deafness? Try to steal a picture or open a chest in front of not just the owner - a random passerby. The call of the guard will immediately follow!

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

But it’s worth blocking yourself with an ordinary screen, like an ostrich ... residents, of course, residents! - immediately lose interest in what is happening.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Of course, the master of rearranging the screens must do this unnoticed by the owners, otherwise they will consider it a theft.

But the screens can be dragged from house to house, blocking the view of guards and various curious citizens who are not distracted by conversations.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

The main thing is not to hit anyone with a screen on the head. Good luck!

Did you know that the task of forging arrowheads, weapons, reforging knives can be accelerated if one of the heroes has sufficient knowledge of the Telekinesis skill? We take the anvil and turn it over to the nearest portal.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

In Sysil, the workplace with two anvils is located next to the western gate, in the village of the Immaculate, the anvil is next to the entrance to the forge, in Silverglenn - not far from the portal, also in the forge. (Moreover, the latter must be borrowed before the blacksmith appears in the town - he will not allow the equipment to be stolen.)

Another anvil can be picked up at Saisila's villa, but its portal is too far from the merchants. Be extremely careful when turning a heavy object around the streets: stupid residents strive to stand under a deadly load. Screams, screams, guards... Loading the game...

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

We just wanted to return the loss, and the mistress of the lamb stepped forward ...

Thus, you will save the heroes from running up and down the streets of Cysil. Now, if you could also cook next to the portal ... No problem!

Do you know that Can some field kitchens be installed anytime, anywhere? A bonfire is burning at the portal leading to Silverglen. If you use a pan on it, the fire will disappear, and a pan with the inscription "field kitchen" will appear in the hero's backpack.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Now you can drop it anywhere, and get not only a food point, but also a means of heating the heroes.

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what?

Guys, can I change the soup for a room key?

For example, in Hiberheim. In addition to the described fire, a couple more are “cleaned up” in a backpack in a similar way not far from the skeleton merchant Hortun. In a word, do not be lazy to carry a supply of pots with you, and you will be happy. But only once - it will not work to put the deployed field kitchen back into the backpack. Good luck to all of you!

Divinity:Original Sin: Do you know what?


Divinity:Original Sin: Do you know what? 1,689 Views

ADVENTURER'S SET

In the previous article, we talked in detail about the "Pathfinder's Pack" in Revelation Online, now let's get down to a detailed story about the "Adventurer's Pack".

It includes:

  • access to the test server;
  • one day of early access;
  • premium status for a period of 1 month;
  • warrior scroll for 1 month;
  • wanderer's scroll for 1 month;
  • scroll of the sage for 1 month;
  • beginner's set
  • wanderer set;
  • fashionista set;
  • rickshaw;
  • unique title "Pioneer".

Last time, some items from the set were described in detail.

ONE DAY EARLY ACCESS

Owners will be able to enter the game a day earlier than the rest. During Early Access days, all your achievements will be saved.

Wanderer's Scroll

This Scroll is available only to the owners of the "Adventurer's Pack" and has some distinctive features:

  • a unique effect that allows you not to spend the steed's energy points;
  • a unique effect that allows you not to spend wing durability points;
  • obtaining three scrolls of the time traveler, which allow you to travel from one place to another with little effort.
  • Get a wind rider wing daily that allows you to regenerate your character's energy twice as fast (valid for 15 minutes).

SAGE SCROLL

  • daily concentrate. Concentration points help increase experience for visiting dungeons. If they are not used up, then with the loss of them a concentrate is obtained, and with a scroll of the sage - without loss;
  • concentration points are obtained daily, however, with the Scroll of the Sage + 20%;
  • daily you can get 2 bags of pearl dust;
  • for players above level 25 there is an instance in which, having special items, you can get experience without doing anything at all (15% more experience for wine and food);
  • gaining PvP experience is increased by 30%;
  • the game has a reward system for various PvE activities, upon reaching a certain level, you can get reputation points, for which you can purchase additional items from special NPCs;

WALKER'S SET

The set has a distinctive feature: it can only be used once per character.

It includes:

  • 2 books of life, with which you can resurrect any characters;
  • 10 Falmarian horns, allowing you to write to the "world" (yellow) chat;
  • 1 tritonium horn needed to write in the "orange" chat (a message sent to this chat will be displayed in a conspicuous window that will hang on the screen for a while);
  • 10 magic feathers with which you can teleport from anywhere in the world Revelation Online;
  • 2 tourist guides, which give additional experience for completing certain tasks related to exploring the area (available to characters above level 35 for a period of 30 minutes);
  • 5 pearls of potential;
  • 5 rider chests;