Didactic Game Flower Seven Scenery Hands. Didactic manual for the development of speech and thinking "Flower-seven-family. Multifunctional educational didactic manual for preschoolers "Flower-seven flowers"

Anna Ievleva

Hello, dear colleagues!

I want to present for you a game for children preschool age on River development

"Tsvetics - Sevenisweetics".

This manual is designed for children from 3 years and older. You can use in class and in the mode.


Purpose of this game: First of all develop the speech of preschool childrenenriching and activating the vocabulary of words, expand the horizons, smell, logical thinking, the ability to determine the verbs and nouns.

This manual consists of 5 colored round cardswhich describes the characters of various action:


Jumping (Bunny, ball, frog, man, etc.)

Flying (balloon, snake, bird, etc.)

Flower (man, boat, fish and so on.)

Go (animal, man, clock, etc.)

Shining (Sun, Star, Lighthouse, etc.)

Rules of the game: Children independently choose from 5 data action, the lead shows a card with the item depicted, each child must explain why he chose this petal. First spend the game together with the educator, then offer play yourself.

Babes with pleasure play, assume the role of the host, expand their knowledge luggage!

Publications on the topic:

Flower-seedsweetics (scenario of theatrical presentation on the story V. Kataeva "Tsvetics -Semizvestik") Objective: Development of artistic abilities.

Three boxes of the same size with low sides of different colors: yellow, red, green. In boxes of three strips of the same color, glued.

Didactic game For the development of the speech "What did Nezno confuse?" Purpose: To form the ability to distinguish objects similar to value, development.

The quest is a set of contests combined by a common story. It combines intellectual and creative contests. Represented.

Game for Flower Flower-SemiCholetik "C Purpose of the game: Development of shallow motors of the fingers of the hands for the successful development of the speech of children of the younger preschool.

Abstract of directly educational activities on the development of speech in the senior group "Flowery-Semichetics" Tasks: educational: consolidate knowledge of sounds of sounds; Exercise in the ability to clearly and correctly pronounce them; To form skill.

I want to imagine the multifunctional didactic game "Flower-seven-family". It is easy to manufacture, very colorful and your kids must.

(6.2 MB)

Attention! Preview slides is used exclusively for informational purposes and may not provide ideas about all presentation capabilities. If you are interested in this work, please download the full version.











Back forward

1. Explanatory note.

According to GEF to a developing subject-spatial environment - a part of the educational environment represented by specially organized space (premises, plot, etc.), materials, equipment and inventory for children preschool age In accordance with the peculiarities of each age stage, the protection and strengthening of their health, accounting for features and correction of the shortcomings of their development.

GEF to provide requirements for the implementation conditions of the main educational program preschool education, including a developing subject-spatial environment, according to which it must be a substantial, transformed, polyfunctional, variable, affordable and safe.

OOP until in accordance with GEF, there is a suggestion of the approach, ensuring the development of pupils in all complementary educational areas. Implement these requirements allows the principle of integration. The essence of the integrated approach is to combine knowledge from different areas of development, the interpenetration of various sections of the upbringing and education of children.

The presenter type of activity in preschool age is a game. It is based on the training of preschoolers, and the correction of the shortcomings of their development. Therefore, a special place in the construction of a developing subject-spatial educational environment in the DOW is given to visual-gaming benefits and didactic toys.

Such a manual is m. functional methodical handbook "Flower-Semitioner" , designed for individual and group work with children of preschool age.

The manual is based on the following principles :

The principle of developing education, the purpose of which is the development of each child;

On the complex-thematic principle of construction educational activities;

On the principle of complexity of educational areas in accordance with the age capabilities and features of the group's pupils.

The manual provides the unity of educational, developing and learning goals and objectives of education in a preschool educational institution. The manual can be used on a magnetic board and as a desktop game. When you fulfill the tasks, a variety of content and methods of solution, you can achieve several pedagogical tasks at once. The implementation of tasks is solved taking into account the principle from simple to complex.

Benefits of benefits :

This is a universal material on the intellectual development of preschool children in various activities;

The manual brings up a child's memory, attention, creative imagination, observation, enshrines knowledge of basic colors, the ability to correlate the subject and color, teaches distinguish between domestic and wild animals, correctly call them, know their habitat, etc.;

Using this allowance, you can give children a task of different complexity;

The manual forms in children logical and mathematical thinking;

The manual is developing small motor hands, stimulates the development of the most important mental processes;

The manual helps to develop the ability to independently compile and analyze the answers;

The manual allows you to implement different forms of interaction: the teacher is a child, a child - a child;

The manual can be used in the educator group, in the Cabinet of the speech therapist and independently - children of senior preschool age, as well as interested parents.

Value benefits that it can be used as algorithm . Here is a pedagogical algorithm that was derived when working with children of preschool age during an ODD and during the free gaming activities of children. To implement this task used a complex approach - the relationship of various areas, funds and methods of education.

Performance multifunctional methodical manual confirmed by the increased interest of children to the ODO.

Design of the didactic manual "Tsvetik-Semichetics" comprises:

Gaming field, decorated in the form of a flower with seven petals;

- each petal denotes the educational area From OOP to:

  • "Socio-Communicative Development" (2 Petal: Social and Communicative Development + Security, Rules road),
  • "Cognitive development" (2 petals: cognitive development + environmental education, experiments, experiments),
  • « Speech development»,
  • "Artistic and aesthetic development" (2 petals: artistic and aesthetic development + musical and theatrical activities),
  • "Physical development";

- Every petal has its own individual color. (seven rainbow colors);

- each petal has its own individual envelope. with the tasks of the studied themes of educational areas (card file);

On the reverse side of the playing field, children's palms are depicted, denoting the sensory development of the child. Here are jars for the development of shallow motility hands;

Toy "Yula" to select a certain color to solve further tasks according to one specific block.

Manual "Flower-sevenceticism" is essential to systematize knowledge in children in blocks:

1. Red - cognitive development.

2. Orange - safety, road rules.

3. Yellow - artistic and aesthetic development.

4. Green - Environmental Development, Experiments, Experiments.

5. Blue - physical development.

6. Blue - development of speech.

7. Purple - musical and theatrical activity + sensory development.

Each of the 7 blocks has its own envelope with tasks, games and illustrations. Games and tasks The teacher uses during an ADD or in the free activities of children, twists himself (or kids) Yulia, getting out of the envelope need material as needed. At the discretion of teachers, petals, themes, tasks, games, illustrations, etc. can be changed, complement.

1 Block "Cognitive Development"

Purpose: develop the interests of children, curiosity and cognitive motivation; form cognitive actions, the formation of consciousness; develop imagination and creative activity; To form primary ideas about themselves, other people, objects of the surrounding world, their properties and relations of the objects of the surrounding world; To form primary ideas about the lowland and fatherland, ideas about the sociocultural values \u200b\u200bof our people, about domestic traditions and holidays, planet Earth as a common house of people, about the features of nature, the diversity of countries and the peoples of the world.

Topics: Russian heraldry; continents, countries; Peoples inhabiting Russia; my rights; rules of behavior; good deeds; professions, tools; space; school; my house; Clothes, shoes, hats; FMP (quantity and score, value, shape, orientation in space, time).

Didactic games: "Go right", "Good - bad", "If one house ..." and others.

2 Block "Security, Road Road"

Purpose:to form the basics of life safety.

Topics:I know; I can; DD signs; Safety at home, in the courtyard, on the street; transport; matches children are not a toy; professions.

Didactic games: "If one house ..." and others.

3 block "Artistic and aesthetic development"

Purpose:consolidate the presentation of children about color and use in the speech of children of high-quality adjectives.

Topics: seven rainbow colors; Decorative and applied art of Russia; artists-illustrators of children's books; kinds of art; non-traditional drawing methods; Russian artists, Russian; Foreign artists.

Didactic games: "We teach the color", "7 colors of the rainbow", "multicolored pencils", "pick up the color" and others.

4 Block "Environmental Development, Experiments, Experiments"

purpose: To systematize the knowledge of children about animals, be able to classify them, consolidate the knowledge of children about living creatures, about the adaptability of animals to the habitat, instill interest in the world of nature. Clarify and expand the presentations of children about the change of seasons, about the main signs of each season, natural phenomena characteristic of it. Secure the knowledge of children days of the week, classify them on workers and weekends, fix the knowledge of numbers from 1 to 10, develop speech, memory, attention.

Topics: "Belochkin Calendar" (weather, phenomena of nature); seasons; days of the week; parts of the day; The natural climatic zones of the Earth; animals of the red book; animals of the Belgorod region; Animals of the North; animals of hot countries; Pets; Poultry; birds; plants; insects; amphibian; Experiments experiments.

Didactic games: "Signs of the time of the year", "When it happens?", "Find a mistake", "Days of the week", "Determine the Day of the Week" and others.

5 Block "Physical Development"

Topics: body parts; emotions; ABC of action (who does what?); winter species sport; Summer sports; Olympic Games.

6 Block "Speech Development"

Purpose:fasten the correct pronunciation of sounds, learning to differentiate sounds: distinguish between words, allocate words with a given sound, exercise children in the decent pronunciation of words, develop a phonmematic hearing. To form the ability to draw up a fairy tale in a series of pictures, consolidate knowledge of fairy tales. Teach children consistently and logically retell a fairy tale, trying to make a proposal properly. Develop speech, intonation, proper sound test.

Topics: Russians folk tales; folklore; Types of speech creativity; We learn sounds; Literacy training; Children's poets Russians; Children's writers Russian; Children's poets, foreign writers; Consider the subject and subject paintings by themes.

Didactic games: "Name words to sound M", "Find the sound from which the word begins", "make a word according to the scheme", "articulation gymnastics", "Run pictures in the correct sequence", "Remaining a fairy tale", "Find a picture from another fairy tale" and etc.

7 block "Music and theatrical activity"

Topics: musical instruments; notes, notes; Musical composers Russian; musical composers foreign; Types of theaters; Russian people's national costume.

"Sensory development"

Natural Material Games

(Plant Seeds, Leaves, Diverse Flowers, Pebbles, Shells)

We use when conducting such didactic games, how do you have children? "," What tree is a sheet? "," Who will rather post the pattern from different leaves? "," Who will most like a pattern from pebbles? "," Collect a bouquet of autumn leaves"," Split leaves in a decreasing magnitude ", etc.

We also organize them while walking, directly in contact with nature: trees, shrubs, flowers, seeds, leaves. In such games, knowledge of children about environmental environment is enshrined, form thinking processes (analysis, synthesis, classification) and brought up love of nature, careful to it.

Develop a fine motor

Massage hands hands.

Didactic games: "Cinderella", "pigtails", "beads", "draw chopsticks", etc.

  1. Verasca N.E. Child Development B. preschool childhood: Teachers for teachers preschool institutions [Text] / N. Verasx, A.N. Verasca. - M.: Mosaic-Synthesis, 2006. - 523 p.
  2. From birth to school. The main general education program for pre-school education / Ed. NOT. Veracses, TS Komarova, MA Vasilyeva. - M.: Mosaic Synthesis, 2014. - 304 p.
  3. Rozhkov O.P., Dreaka I.P. Exercises and classes on sensory-motor education of children of the 2nd-4 year of life: method. Recommendations. - M.: Mosaic Synthesis, 2012. - 226 p.
  4. Federal State Educational Standard of Preschool Education, UTV. Order of the Ministry of Education and Science Russian Federation On October 17, 2013 No. 1155 // URL: http://www.rg.ru/2013/11/25/doshk-standart-dok.html

Abstract classes

Organizing time.

Welcome to all today
We are glad to meet you.
And it's not by chance that this room
Today I was called.

Guys, guests came to us today, let's give them their smiles, greet them. In the class we will try to be attentive and respond to questions full of deployed answers.

Guys, I know you love to travel. Today I suggest you go on a journey. My name is Maria Maksimovna and I will be your guide-conductor. Do you agree? Ahead of us is awaiting a difficult road and interesting tests. Are you ready for difficulties and testing? ( answers children)

Look - before us some a rock. What can it be? (come together, I'm trying to move it - heavy, children, help me! (bene paper - Read:

Go left - get straight to the frogs in the swamp ( a leaf of blue paper, a frog sits on it)

To frogs in a swamp, who get hunting?

Right go - please immediately Baba Yaga (wallpaper with a Baba-Yaga and a hut on curious legs)

Here at the end of the track is waiting for us in a stupe of grandmother.

Right go - in the city of Knowledge Popayt ( shown on the screen - on it city knowledge)

What kind of roads do you choose? ( answers children) If you can't choose one, then you need to negotiate with each other and decide which way to choose. Think. Why did you decide that? ( children argue, give answers - because ....)

If they say - to the city of Knowledge, then I say:

Okay. Then tell me what event will come in your life soon? (graduation, September 1) School is new country Knowledge. You agree with me? ( answers children)

What children go to school? ( answers children)

Very soon you will also become first graders. What guys are easy to learn? ( answers Children: Smart, ...)

Are you so?

Do you want to make sure of this? ( answers children)

How can we check it out? ( answers children)

On the screen - picture of the city of Knowledge. Turning to the screen, I raise my hand to my eyes: Daaaaaaaaaaa, far from the city of Knowledge - already for the thirty lands, we do not walk on foot. And what can go to the city of Knowledge? ( children's Answers: Bus, Machine, Airplane...) But we have nothing like that. Can we build transport ourselves? ( answers children) Which one then? ( answers children)

I suggest you fly on the plane, because the city of Knowledge is very far away.

Look - in front of you on the table squares of different size and color. You can make yourself a plane. (Children choose the workpiece you need, make the plane, and nearby there are already ready-made airplanes in the box. - just in case).

Well, all the flight is ready? ( answers children) We start the motors! Airplanes, for takeoff! Filty!

We will build a plane
Helmet Nadpen, and in flight.
Through wavy fogs
Fly to other countries
Above the seas and forests,
Above the mountains and fields
We take off the whole ball of the earth
And then again home.

(We make a circle around the hall, bring the children to the table where it lies flower-seven flowers)

But the airport of the city of Knowledge. We land. (put the aircraft around the flower)

(on the screen - Flower-sevenceticism)

Guys, did you find out what kind of flower? ( answers children)

Yes, it is a seven-family flowers, why is it so called? (children's answers - because he has seven petals and they are all different).

And in life there are such flowers? (children's responses - no, only in fairy tales).

So, what is this flower? (Magic). This flower will help us stroll around the city of Knowledge, will show the way that we do not get lost.
In different magic fairy tales Chief heroes who helps or what? ( responses of children - hedgehog, tangle thread, carpet-aircraft, boots, boots, magic wand ) (wolf show, show how to twist on the table) That's who today will help us - the top.

Here we are with you and arrived in the city of Knowledge. (Showing hand around)

Guys, what is in any city? ( responses of children: houses, streets, residents …)

Each petal of our seven-family flowers is a street, some kind of riddle, something interesting, entertaining, fascinating.

Seryozha, I suggest you to twist the top.

Orange petal

(safety, road rules)

On the screen - Street with houses, there is a lot of transport on the street of different types and road signs.

Here is our first street. Do you think who lives here? ( answers children) How could you call the street? (children's responses) Do you want to know how it is called in fact?

It is a transport street. It lives cars and road signs. But the confusion occurred, as in the real fairy tale "confusion" - and ships, and airplanes, and the cars forgot why they are intended for. Let's help everyone in their place? ( answers children)

What types of transport do you know? ( answers children) Look at the table lie pictures with the image of transport. How can we help? ( answerschildren - you need to disassemble them by type: water, air, passenger, cargo). Start.

The work of children.

Let's see if all the transport you have been properly laid out for your destination? Well done!

Apply on an empty orange petal petal with a picture of transport.

TURN WHOLE? Light, cool!

Blue petal

(physical development)

On the screen - Street with houses, on the table nearby - hoop, jump rope, skiing, ball, dumbbells, and etc.

What do you see here on the table? ( children's Answers - Sports Inventory)

Name the types of sports where you can use this inventory ( answers children)

What time of year for this inventory? (( answers children - winter Sports, Summer)

Do you have such an inventory at home? ( answers children)

What types of sports do you still know? ( answers children)

Which of you visits sport sections? Why do you need to play sports? For what? ( answers children)

I suggest you play in game.

So how is this street called? ( answers children) - sports.

Apply on an empty blue petal petal with a picture of an athlete.

Olya, twist the top!

Purple petal

(musical and theatrical activity)

On the screen - houses in the form musical instruments And notes.

What kind interesting houses! What does it look like? ( children's responses - tools and notes)

Why do notes need?

Who can they come in handy? ( answers children - musicians, composers)

What do you know the notes? ( answers children)

And I know the game about notes. Want to play? ( answers children)

Game (sensory development)

Before, re, mi, fa, salt, la, si -
Cat rides on a taxi.
And kittens clutched -
And I swammed free.

And what do you know musical instruments?

What does it sound? ( turn on the sounds of the drum, call, violin, piano) (answers children)

What do you know composers?

Can you sing a song all together? At least 1 verse. ( children sing)

Thank you, I liked your song.

How can I call this street? ( answers children) - Musical.

Apply on an empty purple petal petal with notes and musical instrument.

Vanya, twist the top!

Green petal

(environmental development, experiments, experiments)

On the screen - Houses depicting birds, fish, animals.

I want to offer you game with a ball "Poultry-animal birds" (Rules of the game: Children stand in a circle, teacher in the center. In a rapid pace, the teacher, throwing a child, says, for example: "Bird", a child catches the ball and, throwing it back to the educator, calls any bird , for example: "Owl"; the educator throws the ball next baby According to the word, for example: "Animal", baby returns the ball, calling any animal, etc.)

What is the name of this street? ( answers children) - Environmental.

Apply on an empty green petal petal depicting birds, fish, animal.

Cry top, Tanya!

Red petal

(cognitive development)

On the screen - at home with the image

Apply on an empty red petal petal

Cool top, Misha!

Yellow petal

(artistic and aesthetic development)

On the screen - at home with the image

Apply on an empty yellow petal petal

Cool top, Natasha!

Blue petal

(Speech Development)

On the screen - photo by K.I. Chukovsky.

Guys. Look, it is a photo-riddle. Who is it? ( responses of children - K.I. Chukovsky)

If you do not answer: in March, this person would have been 135 years old since the birth. He knows all the children of our country and in other countries. Who is it? Let's ask Help Hall - dear guests, help us, please. ( answers guests)

What did he write? ( answers children)

For whom? ( answers children)

Name the works of K.I. Chukovsky. ( answers children)

I have a lot of books on the table. Help me take the books of K.I. Chukovsky for children junior GroupSo that the caregivers could also become acquainted with his works. (the work of children - the left books of K.I. Chukovsky, to the right - others)

What else do you know children's poets, writers? ( answers children)

Imagine that we are novice children's poets, write poems for children. To try yourself in a poem, you need to be able to pick up the rhyme to the words. I suggest you game "Pick up rhyme." Here are the words:

cucumber - ( answers children) Skzorets,
Well done - delets, end, dealers,
tooth - oak,
friend - beetle,
Mac - Cancer.

Apply on empty blue petal petal depicting a mug-clook.

That ended our journey to the city of Knowledge. In the garden, it's time for us.

So that our planes take off, we need a countdown. In front of you on the table lie numbers from 0 to 10. How do we do what to do to get the countdown? ( children's responses - decompose the numbers from 10 to 0 in decreasing order; Children's work)
We start the countdown (all together): 10 9 8 7 6 5 4 3 2 1 Start.

To get away where
And do not waste in vain a week,
We sat on the plane
And went to the flight!

Where did we go today and what did you do? What did you like? What was complicated?

Could we prove that we are curious? ... And how did we manage it? What knowledge did we use? We all managed because we did everything together, did not quarrel.

You were well done today - showed our knowledge and skills that they got in children's garden And who will use you at school.
And in memory, I want to give you flowers. If you are satisfied with your success today and evaluate work on "excellent" - Take a red flower as a gift for your work, and if you think that you didn't work out and you could do something better - take the blue flower (Children assess their work). Thank you for your help and work. Bye!

"Tsvetics - Sevenisweetics" Didactic Games for the Development of Coloring for Children of Preschool Age Author: Yavorskaya Ruslan Anatolyevna Educator MBDOU "Variugansky DSCV" Olennok "2013 http://percha-shodunka.ucoz.ru

Card №1 "Decorate the butterfly" goals: Teach children to group objects in color. Consider knowledge about the geometric shape Circle, a lot of concepts - one, big - small. Develop a shallow motor. Materials: Butterflies of different colors, cut from cardboard, circles of different sizes and colors. The course of the game: The tutor shows the children of butterflies and says that they flew to visit them. It says that the butterflies brought with them the circles of different colors and want children to decorate their wings. The educator offers to help butterflies. Initially, he asks each child to choose the circles of the same color from the proposed four. At the same time, it proposes alternately alone, then another kid choose the mugs like the colors. After all the children choose, the teacher distributes them the silhouettes of butterflies and offers to decorate them. At the end of the game, the teacher praises all the children for the fact that they were decorated with butterflies and they became even more beautiful. http://percha-shodunka.ucoz.ru.

Card No. 2 "Correction Clothes Clothes" Objectives: Teach children to distinguish between colors and use the names of colors in speech. Fasten the ability to recognize geometric shapes and call them (circle, square, triangle). Develop a fine motility of hands, color perception, attention. Materials: Silhouettes of clothing, cut from cardboard Geometric shapes. Game Travel: Bunny appears with a basket and crying. Educator: Why are you crying a hare? Bunny: I bought my gifts to my incars - shorts and skirts. In the meantime, she walked around the forest, hurt behind the bush - they were broken. (Shows shorts and skirts from cardboard). Educator: Do not cry, bunny, we will help you. Children let's pick up the patchwork and deposit holes. What are the holes on skirts and shorts like? Children: on a triangle, square and circle. Educator: That's right. Bunny puts shorts and skirts on "Hemp" (tables), on which patches are decomposed in advance. Children fit the tables and perform the task. The teacher asks each child, what color the patch he put, and what geometric shape she is similar. Bunny: big children, thank you! http://percha-shodunka.ucoz.ru.

Card number 3 "Hide the mouse" goals: Continue to acquaint children with six main colors, learning to distinguish them. Develop the speed of the reaction, attention, thinking. Fasten knowledge about animals. Material: Demonstration: Sheets of paper six colors (20 - 15), in the middle of a white square (8-8), on which the mouse is drawn (Myshkin House), the squares of the same six colors - doors (10x10), a large cardboard toy - a cat, soft Mouse. Distribution: such a smaller material - colored sheets 10x8, white squares on them 5x5, colored squares. The course of the game: See, guys, what is a little guest today. Who is this, right, mouse. What is her little, fluffy, sulfur. Pust her. Children in turn stroke mouse. - Do you know where the mouse lives? In mink. From whom is the mouse hiding? From the cat. Look, if there is no cats, and then our mouse is afraid. Let's help the mice to hide in mink? Now we will play with you in the game "Hide Mice". First, we will learn how to play it. I have mushkin houses. We set three houses on the demo board, glad to put six squares with six colors. See in the window, there are mice. To hide the mouse, you need to close the window by the door - the square of the same color as the house, and then the cat will come to see where the window will open it and eat a mouse. I call in turn of three children and I suggest it in turn to close three windows, I figure out, all or the windows are well closed. If someone made a mistake, call a child to fix it. I get hidden before the cat, which goes to "catch mice." "I'll go, look, where the mouse lives here. Children you have not seen a mouse? " The cat leaves no finding a mouse. Children is distributed one leaf - "mouse house" (I give a number of different colors sitting next to next) and six squares of all colors. "And now you hide your mice while the cat is sleeping. Choose from squares that lie on your sacks square of the same color as your mouse house. " When all the children completed the task, the cat again "goes to hunt." I go sick with a cat in my arms, I pass around the rows and look, who had a mouse poorly hid. At the same time I let the opportunity to make mistakes. Fix the situation until the cat approached them. If the error is not fixed, the cat takes a piece of leaf with the mouse. Everyone today played well, all hid mice, only some guys were mistaken (I specify which errors were allowed). The next time they will definitely hide the mice well. http://percha-shodunka.ucoz.ru.

Card number 4 games with clothespins "Fish" Stroke Games: Objectives: Development of shallow Motoric hands in children younger age; The formation of the ability to drain and combine objects on the basis of color; The development of sensations of its own movements and the formation of a positive attitude to a joint work with adults; Stimulation of the speech activity of children. Adult: Guess the riddle. I swim under the bridge and wish the tail. Children: This is a fish. Adult: (Shows the picture with the image of the fish). That's right, this is a fish. Look at the picture and show where the fish is a glazing? Children show the Glazik adult: where does her mouth have? Children show in the drawing of the mouth of the fish. Adult: Where is her tail and fins? Children show tail and fins. Adult: And now let's make fish. Children need to choose suitable clothespins and add to each fish tail and fins. http://percha-shodunka.ucoz.ru.

Card number 5 "Hedgehog" Adult: Guess who is this: on the back of the needle, long, stroke. And it will turn into the ball - no head, no legs. Children: This is an hedgehog. Adult: (Shows the image with the image of the hedgehog). That's right, this is a hedgehog. Show where he has eyes, nose, ears? Children show. Adult: Let's help our hedgehog to find needles. Adult gives a child carved out of color cardboard a harvesting of the hedgehog, on which eyes are drawn, ears, nose, but no needles. Children attach to the back of the hedgehog cloves. Adult: (stroking the hedgehog on his new needles). Oh! What an hedgehog was prickly! http://percha-shodunka.ucoz.ru.

Card number 6 "Christmas tree" but here's a new riddle. Stuck, green cut the ax. Beautiful, green brought to our house. Children. This is a Christmas tree. Adult: Yes, this is a Christmas tree, but she cries. She lost all her needles. Do not cry, do not cry, Christmas tree! We will help you. Adult distributes triangles carved from green cardboard. Children choose green clothespins and "return" her needles of her needle. Adult: (stroking the Christmas tree). Oh! At the Christmas tree needles slices! Adult: Where is the sun? It lost its rays. What color rays at the sun? Children. Yellow. Adult: right. Let's help the sun. Sun, look, yellow, highlight. http://percha-shodunka.ucoz.ru.

Card number 7 "Polyanka" Objectives: Teaching Group Objects. Install the identities and differences in the color of homogeneous objects. Teach to understand the words "color", "such", "not like that", "different". Classes: Educator: Children want to walk? We go to the music to walk. Come "On the clearing". Oh, where did we get? And how did you guess? Right. In the forest there are grass, trees, flowers. These are not just flowers, but houses for butterflies. Now, I will give everyone out of you a cardboard toy butterfly. Sounds Music. Children Let's fly with her butterflies. And now the butterflies are tired. We put butterflies on your houses. Be careful! Each butterfly should sit on his house. Planted. The game helps B. gaming form Learn or consolidate learned colors. You can repeat with sheets of different colors. http://percha-shodunka.ucoz.ru.

Card number 8 "traffic light" "Bear" goal: to encourage a child to independent activities; To form a color representation, work out the skill of the screws of the caps. Develop a shallow motility of hands, sensory, connected speech. Enrich vocabulary. You can use the following exercises with traffic jams - children spin and twist the plugs from plastic bottles To their necks. To secure the color, you screw the multi-colored corks to the corresponding surfaces of the neck. http://percha-shodunka.ucoz.ru.

Card number 9 "pick up cups to sauces." Objectives: Teach children to distinguish colors and use the names of colors in speech. Develop a shallow motorcy, attention. Materials: a set of canvas, saucer and a cup of different colors. Games: The store first brought a saucer. Sellers put them on the shelves. At the top regiment were put here such a saucer (shows what? (Children's responses). On the bottom - these are. What color are they? (Children's responses). Is the color of the saucer on the top shelf and on the bottom? (Children's responses). Then brought cups. Let's help the sellers to pick up the desired cups to the sauces. They should be the same color as a saucer. The tutor is putting on the table with cardboard flat cups. The child he instructs to pick up the cups to the sauces. He approves the actions of the child, who, looking attentively on the saucer, selects all the necessary cups. Asks what color they are. http://percha-shodunka.ucoz.ru.

Card number 10 "Beads" Objective: Strengthening and developing small motility, visual - motor coordination; distinguishing objects in form, color and material; Impairment development Materials: buttons of various sizes and colors; beads of different shapes, values, material; Wire, line, thin thread. Game stroke: The presenter offers the child to make beads. You can offer to make beads according to the sample, and the buttons are picking in shape and color. Perhaps the child himself can offer its own embodiment of beads. After that, the child proceeds to create beads. http://percha-shodunka.ucoz.ru.

Card number 11 "Cockerel" Objective: Teach children correlate objects in color with the sample, fix the main colors; Develop observation, attentiveness. Develop speech, shallow motor. Call the main colors (white, black, red, blue, green, yellow, extra colors (orange, purple) and shades (pink, blue). Material: bright, colorful rooster drawing. Used the following colors: blue, green, yellow, red , white, orange. Cards with pockets and squares of different color (corresponding to the color Cockup) + Several squares that are not corresponding to the color of the feathers at the cock. The game of the game. The game is carried out individually. I suggest the kids to consider the cockerel and remember the speck of "Cockerel, Cockerel Golden Grab": Petushkok, Cockerel, that you get up early, Golden scallop, bullishly singing, Oil's head, do not give to sleep? Shelkova Borodka, what is our beautiful cockerel, and he has a different color to have fun. We consider the feathers and call what they are. Kids cards with pockets and explain that in a large pocket there are squares, they are different colors (call them). These squares are of the same color, like a ponyth of a cock, but There is also another color. Let's put them on small pockets, and let's see what kind of colors are left. We call them. http://percha-shodunka.ucoz.ru.

Card No. 12 "Patchwork" Purpose: Learn to select objects, focusing on the color, shown and on verbal designation. Fasten knowledge in children of colors and shapes. Develop imagination, memory, figurative thinking. Benefits. Forest animals - toys. Geometric figures (patches) and clothing blanks, cut out of paper. The course of the game. I tell the children that our forest beasts bunnies and squirrels love to run, jump in the forest and their clothes broke out. They were very upset and asked you to repair their pans, skirts, shirts, dresses. Showing children workpiece with holes. We consider the shape of these holes (square, circle, triangle, oval), color. I offer children to "repair" clothes, pick up suitable patchwork in form and form and color http://percha-shodunka.ucoz.ru

Card number 13 "Goats" Purpose: Fasten the knowledge of colors (red, yellow, blue, green); Improve the skills in the selection of the subject on a specified sign (form, color). Benefits. Paper layout of a hut; Frames-inserts: houses depicting a goat and doors to them ( of different shapes and different color) course of the game. I invite children to the baton layout. I ask: "What do you think who lives in this house?" (From the window of the house on the kids, they look at the goats). I listen to the answers of the kids and bring the result. "Of course, the goats live in this house. And who looks out of the tree? Wolf. I offer children to hide our goats in the houses so that the wolf could not find them. Choose children, doors of the same form and the same color as your houses. http://percha-shodunka.ucoz.ru.

Card number 14 "Balloons" Didactic task: Learning to pick up the same colors, develop color perception game rules: correctly pick up the balloon color to the color of the string game. Gaming actions: "Bind" air balloons To threads of the corresponding color of the game: The teacher explains the child that the balloons must be "tied" to the threads of suitable color and show how to do it. After that, you can give the child the opportunity to act independently, intervening only if it was wrong. http://percha-shodunka.ucoz.ru.

Card number 15 "Collect the droplets in a glass" Didactic task: exercise children in the ability to compare colors, find the desired, activate the use of words that indicate the names of the spectrum colors game rules: correctly find the droplets of the desired color and collect them in a glass of game actions: Collect them Glasses of red, yellow, blue, green, orange, brown, blue, pink, white, orange, brown, blue, pink, white and black, flower running game: on the table in front of children, the droplets cut out from color cardboard. The teacher puts into every glass one droplet of different colors, saying his actions: "In this cup I will put a drip of blue color, I aberry there are many identical droplets. " And so repeats with droplets of all colors. http://percha-shodunka.ucoz.ru.

Card No. 16 "Help Fish" didactic task: fix the ability of children to compare the colors and pick up the sample, activate speech. Gaming rules: properly pick up the fish to the same color fish- Mom game actions: decompose the fish-kids next to their fish-mothers of the corresponding color. Game stroke: on the table. Fish-mothers of red, yellow, blue, green, orange, brown, blue, pink, purple, white and black colors are laid out. Aside of them, the fish-kiss of the same colors are laid there. The educator says: - Male fish lost their moms. Let's help each fish find your mom. The child takes a fish-baby and puts it next to her mom (a big fish of the same color). The game continues until all the kids find their moms. http://percha-shodunka.ucoz.ru.

Card No. 17 "Collect Flowers" Didactic Task: Exercise Children In the ability to select the desired color according to the sample, to activate the speech of the Gaming Rules: Selects the Petal Petal Flower in the same color; You need to wear one petal; The one who wins the fastest of everyone will gather a flower game actions: collect petals to the middle, orange, brown, white, black, pink and blue colors of the game: the seams are laid out on the floor. Aside, there are petals of the same colors. Children are called by the number of colors. The educator gives a task: - Vika will collect a red flower (Vica approaches the red color) - - Yaroslav will gather a blue flower (Yaroslav rises at the middle of blue color). And so with all colors. - Who the first will gather his flower - he won. Do not forget, you need to take one petal. http://percha-shodunka.ucoz.ru.

Card No. 18 "Plant Butterfly on a flower of the same color" Didactic task: fix the ability of children to select the desired color by overlay, activate the speech of children game rules: properly find for the butterfly of each color the desired flower game actions: put on all butterfly flowers of the same color Games: On the table, the flowers of all colors of the solar spectrum are laid out on the table. Separately there is a butterfly of the same colors. The teacher takes a red butterfly and puts on a red flower, pronouncing his actions: "I take a butterfly of red and squeeze on a flower of the same color. Look, the butterfly hid, it is not visible. Now it will not see her and does not catch the bird. Now you put the remaining butterflies on the flowers of the same colors so that the butterflies are not visible. http://percha-shodunka.ucoz.ru.

Card number 19 "Colored cars" Didactic task: continue to learn to learn and call basic and extra (orange, brown), black and white colora, allocate the specified color from all other game rules: children start moving only when they see the color of their car's colors. Gaming actions: Cars of different colors move to show the cards of their color. Traveling: The teacher distributes children cars of different colors (or children choose themselves car). Shows a card of yellow color - start moving cars of yellow color, etc. http://percha-shodunka.ucoz.ru.

Card number 20 "Machines and garages" Didactic task: continue to learn to learn, allocate and call basic and additional (orange, brown), white and black colors, find the desired color according to the sample, activate the speech of the game rules: pick up a car of the same color to the garage Gaming actions: Put the car of the corresponding color of the game to the garage: on the table in front of children are decomposed into a row garages of different colors. Aside, there are machines of the same colors. The educator asks the child to put next to the garages of the machine of the same colors. http://percha-shodunka.ucoz.ru.

Card №21 "Colored Handbags" Didactic Task: Continue to learn children to learn, distinguish and calling basic and green colors, find items of these colors in the environment, group objects in color Gaming rules: Collect in the handbag items only the same color game actions: baby Finds in the environment of the objects of the same color as the handbag course of the game: the educator invites children to choose any handbag, to call what color it is. Then carefully look around and put the objects of the same color in your handbag as a handbag. Children give a certain time (1-2 minutes), after which the items are removed from the handbag and is checked if they are collected correctly, there is no mistakes. http://percha-shodunka.ucoz.ru.

Card number 22 "Circle to a button of the same color" Didactic task: fix the skill of children to learn, distinguish, calling basic and green colors, find the same, activate speech, develop a fine motorcycle game rules: to properly find and fasten the mugs of the desired color to the buttons Actions: Fastened to the buttons of the circles of the same colors. The course of the game: in front of the child on the table is a rug with crushed buttons of red, yellow, blue and green flowers, nearby - fabric circles of the same colors. The teacher asks the child to show the red buttons (yellow ...) colors, then find and fasten the circle of the same color. Or the tutor shows a button and asks the child to call, what color is it. Then suggests finding a circle of the same color and fasten to this button. And so with the rest of the colors. http://percha-shodunka.ucoz.ru.

Card number 23 "What is this color?" Didactic task: connect the idea of \u200b\u200bcolor with the presentation of real objects; Expand the knowledge of children about objects that have a constant sign of one or another color game rules: the child calls the item of a regular color if the item is named correctly - the child gets a card with his image. Gaming actions: Children choose one card (basic, green, black , white, orange, brown colors) And they call 2-3 subjects of the same color as the Card Travel Card: The teacher asks for children to choose one card from the proposed set. After the children have chosen and called the color of the card, they are invited to call 2-3 subjects of the same color as the color of the card. The teacher distributes to children pictures with images of correctly named items. If the way the child is called incorrectly, he does not get pictures. When all those familiar with children of this color will be named, children lay out pictures and call their images, for example: "I have a lemon, sunflower, an apple, they are yellow." The teacher reminds children that some items always have only one color, for example, cucumber - green, orange - orange, snow - white ... http://percha-shodunka.ucoz.ru

Card No. 24 "Rainbow Colors" Didactic task: to introduce children with a consistent arrangement of colors in the spectrum; Learning to select the colors of the rainbow in a certain sequence according to the sample and according to the word using the poem "Rainbow Colors" Gaming rules: correctly lay out the image of the rainbow game actions: children lay out the second half of the rainbow, call colors in order after the rain. Specifies what kind of swelled color, suggests listening to the poem "Rainbow Colors": the paints are terribly tired today: they painted the rainbow in the sky. Long worn over the rainbow paint, the rainbow came out beautiful, as in a fairy tale. All multicolored - here is the beauty! You admire what colors! http://percha-shodunka.ucoz.ru.

The teacher then proposes to put the sheets of paper with half the rainbow in front of him. Draws attention to the location of colors in the rainbow. After that, the children on the instructions of the teacher put multi-colored stripes, get a whole image of the rainbow. The teacher draws special attention to the blue color, calls him, asks for children to repeat, clarifies, after which it is located in which it is located. Then children call all colors in order. http://percha-shodunka.ucoz.ru.

Card number 26 "Colored balls". Tasks: Teach children to strive balls with holes on the rod, visually define the location and color of the balls. Develop fine manual motility, Spectatic perception, attention, thinking, memory. Educate learning skills. Equipment wooden bases with rods fixed in them, depending on the length calculated on 8 and 10 balls; set of balls of different color; Cards - Schemes with various options Alternations of balls in color. The course of the game teacher can deal with one or two children. Initially, it shows the principle of stringing a ball with a hole on the rod, then demonstrates the course of action: the analysis of the circuit, finding the desired ball, drive it into the rod. After the show, the teacher offers the child to continue the game. Next Change Cards - Schemes. http://percha-shodunka.ucoz.ru.

Card number 27 "Magic Lace". Tasks: Teach children pull the lace according to the scheme around the chips. Develop correlative action, coordination of both hands, small hands, visual perception, attention, thinking. Rail in cognitive interests. Materials wooden base with chips (filament buttons of different colors), located according to a specific scheme; Cord with tip. The course of the game Pedagogue can deal with one child or several children. Initially, it is proposed to consider the board, spend your finger along the path from chips. Then the teacher shows how to pull the lace around the chips. Next, children begin independent work, in case of difficulty, the teacher comes to the rescue. At the end of the game, the successes of children are evaluated. http://percha-shodunka.ucoz.ru.

Card number 28 "Spoons - Girls". Tasks: Teach children perform correlating actions, coordinate the movements of both hands, analyze the plan - a diagram, select the color of the gum, to comply with the sequence of their rolling. Fasten the knowledge of colors and shades. Develop a shallow manual motorcy, visual perception, attention, thinking, memory. Rail an emotional attitude to the results of their work, the perfection. Equipment. Set of rubber different flowers (for hair), disposable plastic spoons with puppet faces; Cards - schemes with variants of alternation of rubber bands. Gaming tasks: 1. "pick up a dress for a girl - spoons, according to the sample. 2. The color of the color according to the word, the teacher calls the color, the child chooses the corresponding elastic band in color and hangs on a spoon. 3. Read the dress for the girl like colors from the rainbow. Sequential arrangement of colors in the spectrum. http://percha-shodunka.ucoz.ru.

Card №29 "Caterpillage" Tasks: Teach children to produce buttons buttoning, coordinate the movements of both hands. To form the ability to control your choice, compare objects, establishing their similarities and differences, develop random attention. Development of color additional colors). Rail in cognitive interest, perfection, purposefulness. Gaming actions. Selection of colored balls and connecting them to the caterpillar, in accordance with the game tasks. Gamma (acquaintance with the names of the main and running game. Gaming tasks: 1. The caterpillar from the colors, what you want. 2. The caterpillar of the color name: Red - blue; Yellow - purple; orange - green; blue- white; black Yellow; blue-orange; orange - yellow; blue-violet; black- violet; green.

Card number 30 "Merry worms." Tasks: Teach children choose the items of two specified colors of four possible. Fasten the ability to group objects in color, get acquainted with the sequence of placement of color tones in the spectrum. Material. Worms (associated from colored threads) 11 colors: red, orange, yellow, green, blue, purple, black, white, blue and pink. The course of the game. Gaming actions: 1.Medagogus gives mixed arbitrarily worms of four color tones and offers two children to take a worm of any color and find the same. After completing the task, children change worms. 2. It assists the sort of objects of other color tones. 3.Seadagogue places worms in front of him by the track in the following order: black, red, orange, yellow, green, blue, purple and white colors (the harmony of the color, which children see, extremely pleased with them). Suggest to each child to move the worm selected by him to the common path. http://percha-shodunka.ucoz.ru.

Card №31 "Mouse and Cheese". Tasks: Teach children to learn and memorize the names of the colors. Develop a shallow manual motorcy, visual perception, attention, thinking, memory. Rail in cognitive interests. Material. Mouses with colored tails (paper strips glued in half, with drawn muzzles, tails from threads); Slices of cheese are cut out of the yellow cardboard, there are different colors of the circles - holes in the cheese. The course of the game. 1. This game is played together. Each player has its own "cheese", in the box - the pantry is sitting in two each color. Players take turns pull over one mouse, called the color of the tail. Then they are looking for a hole in the cheese of the same color, after which the player has the right to plant his mouse over the hole in the cheese. If the hole is already occupied, the move is not counted. Before running, be sure to mix the mouses in the box. The one who first will fill all the holes in his "cheese" with mouse. 2. Suggest the child to find in the "storeroom" of mice only with red tails, etc. The child calls color. 3. "Find a mouse with the same tail as I have a circle." The child finds the mouse and calls the color of the tail. http://percha-shodunka.ucoz.ru.

Card №32 "Fire beds" Purpose: develop color associations; Imagination and fantasy. Material: Colored canvas made of transparent tissue saturated and pastel colors. Description of the game: Wrap in colored canvas from transparent fabric, we consider the surrounding space through them. This gives a tangible therapeutic effect, soothes, sets up a positive way, develops. Changing the color space effectively acts on the emotional state of the baby. For example, seeing an excited child, it is necessary to offer him to go together into a magical blue country. Imagine: direct contact "eyes in the eye", holding hands, in a closed, but unusual space cut off from the rest of the environment, a quiet conversation on any topic, depending on the situation! http://percha-shodunka.ucoz.ru.

Card No. 33 "Light Rainbow" Game description: On the floor, white canvas with placed arcs are spread. Children are offered "to light rainbow", i.e. Layout with lids or ribbons arc rainbow. In this game, children learn to interact with each other, they communicate, come up with the name of their country, history about its inhabitants. They can and will find themselves in this country and tell about their adventures. I take into account the psycho-emotional state of children, their communicative qualities. The "cold" colors of the rainbow can be offered "to light" children active, movable. Closed, sedentary - warm. http://percha-shodunka.ucoz.ru.

Card №34 "Let's get acquainted - yellow." Purpose. To acquaint children with color. Teach find color according to the sample and the name. Equipment. White Paper Sheet, Size A 4, Yellow Objects (Plane and Volumetric), Gnombic in Yellow Clothing ("Yellow"), Pencils yellow color. The course of the game. Gnome comes to visit. The teacher introduces children with a gnome, says his name is "yellow". He lives in a yellow country. Gnome brings the items only yellow. Children lay out objects on white sheets, consider them and rub the yellow-colored pencil. The teacher spends with the children the game "Find the same", where children choose yellow-colored items. Exercise "Times, two, three, yellow brought" - children in the surrounding space find items of yellow in the verbal instruction. Similarly, it is familiar with all the main colors. http://percha-shodunka.ucoz.ru.

Purpose. Fasten the ability of children to recognize and call colors. Equipment. 4 cards, 32 cards with basic color items. Card №35 "Color Lotto" course of the game. Children are offered cards divided by nine squares. In the middle of the square depicted a color stain. The leading shows the card and calls (for example, the red checkbox). A child on the map of which is a red color spot, takes this card. Wins the one who has all empty squares will be filled. A card file of didactic games for preschoolers in the preservation of the "handicaps of dwarves with fruits and vegetables." Purpose. Fasten the knowledge of the color spectrum in children. Equipment. Gnomes yellow, red, green, blue, purple, orange. Set of fruit: plum, orange, lemon, banana, apple Red and green, pear, grapes: 4 set of vegetables: eggplant, red pepper, yellow, green; Carrots, tomato, cucumber. The course of the game. Gnomes came to visit. Children offer to treat the dwarfs with fruit (vegetables). What do you think, what fruits and vegetables like gnomes? For example, a yellow gnome loves a banana, red - red apple. What do you think, why? Children treat the gnomes. http://percha-shodunka.ucoz.ru.

Card №36 "Who drives in which car?" Purpose. Fasten the knowledge of children about the origin of color shades in color. Develop logical thinking, attention. Equipment. Farrow painted by rainbow colors, wagons - orange, blue, purple, yellow, green, red, blue. Dwarfs - 4 yellow, 4 red, 5 blue and 1 white. The course of the game. Children offer a train that takes the gnomes on the journey. The task of children is to sear the gnomes for cars, given color gamut. In each car must be two gnome. Dwarfs go to travel in the wagons that children picked up for them. "Who lives in a house?" Purpose: fix the origin of pink, blue, gray; Develop logical thinking. Equipment. Houses of pink, blue, gray; Dwarfs red, white, black, blue. The course of the game. Remember with children, as in the lesson received pink, blue, gray paint. Children are offered houses in which you need to rinse the gnomes in colorful clothes. Pink house - red and white gnomes, blue house - blue and white gnomes, gray dwarf - black and white gnomes. http://percha-shodunka.ucoz.ru.

Card number 37 "Collect the train" target. Develop logical thinking, attention, learning to select objects in a certain color scheme. Equipment. Game field. Preliminary work. Make a playing field - take the album with springs, horizontally cut it into three parts each one by 10 cm. On each part to draw: 1 - the locomotive of different colors, 2-3 - traceals of different colors. The same color is confused. The course of the game. The child is offered a gaming block with confused parts. Game task is solved: collect train on the journey. It is necessary to pick up the trains of suitable color. Complication of the game - Add details of another color (for example, yellow wagons with a red roof). http://percha-shodunka.ucoz.ru.

Card number 38 "Artists Wizards" goal. Acquisition of work skills with watercolor on crude paper, infusion of one paint to another and receiving new colors. The course of the game. The teacher says: "We are all artists - wizards, we create wonders on paper. Now I will show you how it is done. I have two sheets of paper. One - ordinary paper, the other - moistened with magic water. You have magic water in cups on the tables. I take a paper moistened with magic water (paper should be in the drying stage), paint the brush three petals of raspberry paint (the flowers are broken), then three petals purple paint. You see how the paints float one into the other. That turned out magic flowers. Now let's make your magic paper. Take a brush more larger, dip it into the water, smash the paper. We put the tassels, keep your hands above the paper, close your eyes and slowly believe: "Once, two, three, the paper is magical - see!". So must say three times. Now we can create magic flowers. http://percha-shodunka.ucoz.ru.

Card number 39 "Palette Autumn" course of the game. Purpose. Develop visual memory, color dormitory, to form knowledge via flowers (color names, which colors should be mixed to get the desired color); Improve brush skills. There are cards - tasks indicating which colors should be mixed to get a given color, and vice versa, what (you need to determine) two colors need to be mixed to get the desired one. Each child receives a card - a task that it must accomplish: a) two rectangles are painted, for example, one yellow, other brown color, a plus sign is set between them, and the third rectangle remains not painted. Children mix two specified colors, and the third rectangle is painted on the palette. b) The rectangle is painted with the color of the beginning of autumn, for example, greenish yellow, next to it - two non-colored rectangles connected by the "+" sign. Children must paint them yellow and green, so on. Mixing them can be obtained greenish - yellow. To give an exercise in the exercise, you can portray not rectangles, but images of leaves and clarify that the rain is washed away the color from these leaves. http://percha-shodunka.ucoz.ru.

Card number 40 "Palette of the Autumn" course of the game. Purpose. Develop visual memory, color dormitory, to form knowledge via flowers (color names, which colors should be mixed to get the desired color); Improve brush skills. There are cards - tasks indicating which colors should be mixed to get a given color, and vice versa, what (you need to determine) two colors need to be mixed to get the desired one. Each child receives a card - a task that it must accomplish: a) two rectangles are painted, for example, one yellow, other brown color, a plus sign is set between them, and the third rectangle remains not painted. Children mix two specified colors, and the third rectangle is painted on the palette. b) The rectangle is painted with the color of the beginning of autumn, for example, greenish yellow, next to it - two non-colored rectangles connected by the "+" sign. Children must paint them yellow and green, since mixing them can be obtained greenish - yellow. To give an exercise in the exercise, you can portray not rectangles, but images of leaves and clarify that the rain is washed away the color from these leaves. http://percha-shodunka.ucoz.ru.

Card number 41 "Who plays with us in hide and seek" goal: Teach children to compare color, background pattern with painting animals, which allows these animals to be invisible on this background. Material: Cards with different colors background (green, yellow, striped, brown, white), animal figures (frog, jaguar, tiger, polar bear, Zayak-Belyak and hare-rusta, etc.) to verify the correctness of the task performed, assistance in the image of the beasts. Rules of the game. Take two cards of different colors, call animals with a similar color; Having received a figure, circle it on the desired background. Wins the one who will receive more figures, as well as himself draws suitable animals, which the teacher did not have. The course of the game. Guessing the "cunning" animals, drawing them on cards with the corresponding background. "Heat is cold" target. Fasten the picture of the color circle. Gaming tasks. 1. Building with ribbons: a) children with ribbons of primary color (red, blue, yellow) and become in a circle; B) Children with additional color ribbons are suitable for the guys with ribbons of the main color and take them by arms, making up a color circle: red, orange, yellow, green, blue, blue, purple; B) children with ribbons of various shades are becoming between them: raspberry, burgundy, burgundy, brown, etc. 2. dance colors (dancing motion for the music). Equipment. Color circle, Multicolored ribbons, Mill audio recording, music. Tomplova; "The children of the whole earth are friends," music. D. Lvov-Factory, etc.), instead of ribbons there may be hats with multi-colored stripes (rims). http://percha-shodunka.ucoz.ru.

Card number 42 "Multicolored balls" target. Teach group items in color and individual color items, helping each other based on comparison of items. Material. For each child - multicolored cardboard balls, dolls and animals. The course of the game. The tutor shows the children, as the rubber ball jumps, and makes a riddle about the ball: "Fall - not crying, no legs, and jumps." Then he asks to determine the color of the ball. Then the children get a task to pick up the ball for toys, focusing on the color of the toys or other things in some details. Purpose: Learning to pick up colors for another color. Material. Quest cards indicating color. The course of the game. What colors need to mix to get the specified, and vice versa: "Autumn palette" yellow + brown green + yellow blue + yellow yellow + red yellow + red + blue red + green http://percha-shodunka.ucoz.ru

Card number 43 "Collect the caterpillar" several options for games for of different ages. You can collect a caterpillar from cold (or warm) colors; or starting from the very dark color to the brighter. Purpose. Teach children distinguish warm and cold colors. Exercise in the ability to talk about color. Game material. 1. For each child's card with the silhouette of the caterpillars. 2. Circles cut from paper of different colors: cold tones - blue, blue, purple; Warm tones - red, yellow, orange. The course of the game. The teacher tells about the caterpillars that one of them lives in a hot country, and the other in the cold. The one who lives in the cold, loves cold colors. What are these colors? Name them. Another caterpillar, that that lives in a hot country, loves warm colors. What are these colors? Name them. Then offers children to lay out caterpillars of cold and warm colors. Similarly, an exercise is carried out on the distinction of several shades of the same color (blue and its shades, red and its shades, orange and its shades, purple and its shades, etc.). http://percha-shodunka.ucoz.ru.

Card No. 44 Collect a bouquet for a snowman (cold) and for the sun (feather). Purpose: learning to distinguish and pick up cold and warm colors. Material. An image of a snowman and a sun, circles of different colors and shades. Game Travel: Children pick up the colors of cold tones for a snowman, warm tones for the sun. Purpose: learning to distinguish between the basic colors, relate the colors of various items. The course of the game. Invite it to choose the pencils of the appropriate color and paint the proposed pictures (carrots to paint with orange pencil, cucumber - green, etc.). "What is the color?" "Correctly name the color" goal. Exercise children in distinguishing colors and shades of color and use the names of colors and shades in speech. Exercise in finding the specified number. Game material. 1. Cards with colored squares (10-12 squares). 2. Cube with six faces. On the faces of the point: 1, 2, 3, 4, 5, 6. 3. Flowers-prism. The course of the game. A presenter is assigned. Children distribute cards with the image of colored squares, each of which has a sequence number from one to six. The presenter throws a cube and calls the number. The first child finds the desired square, calls color, as well as the colors of neighboring squares. If the child calls all the colors correctly, it gets a flower prize of the neighbors of the square. Then the cards change. Game continues. http://percha-shodunka.ucoz.ru.

Card number 45 "Playing the Sea" target. Exercise children in the selection of shades of one color, with a gradual transition from lighter to the darker and vice versa. Create knowledge of cold colors. Secure the name of cold colors in the speech of children. Game material. White landscape sheets on each child and six strips of paper different colors (pale blue, blue, dark blue, blue, dark blue, blue-green) for each child. The course of the game. Children distribute white sheets and strips of different colors. The educator says to children that they will draw the sea today. The sea changes the color of water depending on the weather. And at the bottom of the sea, the water is always darker, so children should be attentive. If the sea is quiet, calm, what color is it from the shore? (pale blue). The children put a strip of the desired color to themselves on the landscape sheet of paper, in the top of the sheet, because the water is at the top of the lighter. Blood wind, and the sea slightly changed in color, how did it become? Children are looking for the desired strip. What color do you have a strip, Masha? You are right, well done! (blue). The wind intensified, and clouds ran across the sky, trying to close the sun. What strip should you take and put on your sheets? (Dark blue). The clouds turned into clouds and closed the sun and the sea, became what? (of blue color). It was raining out of clouds, the wind began to blow stronger, and the sea changed its color. How did it become? (Dark blue). Rain and the wind intensified, began a storm, labeled big waves. From the bottom of the sea, algae rose. The sky became dark-dark, and the sea became what? (blue - green). After performing the playing exercise, children can draw the sea. http://percha-shodunka.ucoz.ru.

Card № http://percha-shodunka.ucoz.ru.

Flower-sevenflower. Didactic game for the development of memory and musical hearing.

Purpose: The development of musical hearing and musical memory of children.

Game Material

A large flower consisting of seven petals of different color, which are inserted into the slot in the middle of the flower. On the back side Petal - drawings to the plots of works with which the children acquainted in the classroom.

"Cavalry". "Clowns". "Doll disease". "Procession of the Dwarfs" E. Grieg. "Santa Claus" R. Schuman, etc.

Children are sitting by a semicircle.

Gardener comes (teacher) and brings an extraordinary flower to children. A caused child takes out of the middle of any petal, turns it and guess to what product this illustration. If the work is known to him, the child must call him and the name of the composer. The teacher executes the work or turns on the record.

All children are actively involved in the definition of character, pace, the genre of the work.

Three flower. Didactic game for the definition of the nature of music

Purpose: consolidation of the concept of music; Formation of emotional responsiveness.

Game Material

Three Cardboard Flowers (in the middle of the flower drawn "face" - Sleeping, crying, or funny), depicting three types of music character:

    kind, affectionate, lulling (lullaby); sad, miserable; Cheerful, joyful, dance, perky.

You can make not flowers, but three sun, three tuchs, three stars, etc.

1 option. The teacher performs the work. The resulting child takes a flower corresponding to the nature of the music, and shows it. All children are actively involved in determining the nature of music. If the work is known to children, then the called the child speaks his name and the name of the composer.


Option 2. Before each child lies one of three flowers. The teacher performs the work, and children whose flowers correspond to the nature of the music, raise them.

THREE BEARS. Didactic game on the development of a rhythm feeling.

Purpose: Formation of a sense of rhythm of children.

Game Material:

Bear figures from cardboard painted in Russian style - Mikhail Potapitch, Nastasya Petrovna, Misheutki.

Teacher: Do you remember guys, the fairy tale "Three Bear"? In the last room, Masha lay for a minute in the crib and fell asleep. And at that time the bears returned home. Do you remember how called them? (Children answer) Listen, who first went to the hut?

Performs a rhythmic pattern on a tool on one or two sounds. Children call who came.

Teacher: How does a bear go? (Displays the figure) slowly, hard. Skill rhythm, as he goes. Which of the three bears came? (Children answer, the game continues).

Musical window. Didactic game to determine the height of voice sounding and recognizing the musical instrument.

Purpose: Development of sound and timbreous hearing of children.

Game Material

House of Desktop Theater (cardboard or wooden), installed on the table. Animal figures.

Teacher:

The cat was sitting on the window

And I mowed a little.

And then jump on the track,

And not in the house of the cat.

Well, who stayed at home

And knocks now in the window?

The called a child passes for the house, chooses one of the toys lying there and with the help of the "voiced" of his character. Children guess who it is, and the character shows in the window.

The game can be varied: animals - Mom-bird, chick; Mom catcher, kitten, etc. In this case, children determine the height of the character's voice.

Children can also voice their character with the help of musical instruments: Teddy bear - tambourine, hare - Metallophone, Cockerel - Dude, Mouse - Bell, etc.

Music glade. Didactic game to consolidate knowledge about the duration of sounds.

Purpose: acquaintance with musical durations; Development of a sense of rhythm of children.

Game Material

Flangegraph. Make a playing field: At the top corner to attach the sun, and below small flowers, a girl shape. Three large cornflowers and five small for flannel.

Teacher: How fun in summer! We walked on soft grass, sunbathe, bathed. Look at the glade: the girl collects flowers and sings.

Vasileuk, Vasileuk,

My favorite flower.

The called a child lays out with flowers on the flanneliform speaker.

All children fell off and hammer her. Can be made on all children cards and large and small flowers to play

Teremok. Didactic game to consolidate children's knowledge about the flow of the melody and down.

Purpose: Development of melodic hearing of children.

Game Material

Game field with a depicting a house with a porch of seven steps. Figures animals: hare, frog, fox, mouse, cockerel, cat, dog, bird.

Teacher:

It is in the field of teremok, teremok.

How beautiful he is high, and high.

On the steps we go, everything go.

I sing your song, let me sing.

Three children are chosen, everyone takes themselves any figurine. The character goes along the steps up and sings the first phrase: "I go along the steps ...", then, standing at the entrance to the house, sings the second phrase: "In the house wonderful I go!", I come up with my motive, - and "comes" to the house. Each child, coming up with the motive of the second phrase, should not repeat someone else's motive. When all characters "go" to the house, moves down, in reverse order. The character descends along the steps and sings: "I go down the steps down ...", then, standing at the first step, stands up the second phrase: "I will leave along the path", also inventing your motif of this phrase, and leaves.

Didactic game "Tsvetics - Seven Sweets"

purpose : 1 To promote the upbringing of love for your native nature, responsibility for its destiny.

2 Develop a realization that the nature created is entitled to existence.

3 To acquaint children with color names, their appearance.

4 Development of thinking, attention, speech, memory.

Travel course: 1 Organizational moment.

Planting children. Going, children, in a circle,

I am your friend and you are my friend,

Together by hand we take

And smile to each other.

Guys, what is the time of year now? (Spring)

And how did you guess? (Green grass, leaflets appeared on the trees, poultry sing. Insects appeared, bloomed flowers.

Glowing distance fields

Sinks the nightingale

In white color dressed garden,

Bees are the first fly,

Thunder rinsing. Guess,

What is this month? (May)

And what other spring months do you know? (March, April)

Spring nature wakes up after a hibernation. Flowers wake up.

Today is the topic of our classes: "Flower-semi-degree"

Music sounds.

Flowers ... as a dying and badly, there would be a planet earth without them. The colors are mysterious and wonderful. A thousand species of colors adorn our lives.

Game "Guess Flower".

1 from - under the snow came a friend

And in the spring, the smell suddenly!

(Snowdrop)

2 stand in the sister field,

Yellow eyes, white cilia.

(Chamomile)

  1. Long slim skelter

From above scary light

Not a plant, but a lighthouse.

It is bright - red ...

(Poppy)

  1. There is one such flower,

Do not fit it in a wreath,

Sing him slightly, there was a flower, and no flower (dandelion)

  1. Sheet like garlic, but a crown like a prince.

(narcissus)

  1. From the lovka grew,

But in food is not a google,

On a bright cup flower, it looks like.

(Tulip)

  1. Here are wonderful flowers

Unprecedented beauty

Bright odorous

" Ah ah ah! Spiky! "

(Roses)

  1. White peas

On a green leg.

(Lily of the valley)

  1. Spring girlfriends

On forest edge,

A pack on a glamor

Bloomed ...

(Violets)

  1. Pope came out to the balcony

And he told us with mom:

"Won flourished in the Spy Garden,

Aromatic most! "

So love when you bloom

Under the spies window ...

What flower I told about?

(About peony)

  1. Rain hyacinth-flower,

Curly head.

Smile as soon as possible.

Solushka sings you.

How you guess all the riddles! Well done!

And now we will play another game. Listen carefully.

From individual parts

Collect the flower soon!

What need to do? That's right, collect mosaic.

Game "Collect flower."

As if a miracle suddenly happened:

The circle wherever you care

Flowers, flowers, flowers everywhere

Merry flame burn

Fizkultminutka:

We are a little rest.

Stand deeply sigh.

Children in the forest walked,

Observed for nature.

Up on the sun looked

And their all rays were warmed.

Wonders in the world:

The children became dwarfs.

And then everyone got together,

We became giants.

Chlopham,

Kicking

Well we walked

And a little tired.

Quiz about flowers.

1. What is the name of the unspoken flower? (bud)

2 What colors sent a capricious princess into the forest to the forest "Twelve months" fairy tale? (Behind snowdrops)

3 In what flower found a deweic? (In tulip.)

4 What flowers grew in boxes in Kaya and Gerda from the fairy tale " The Snow Queen"? (Roses.)

5 What is the name of the plant, whose flowers resemble bells?

(Valley)

6 On what flower gadget girls "loves - does not like"? (On the chamomile.)

7 This beautiful flower Sharp spikes. Is it called queen flowers?

(rose flower)

8 This flower first appears from the snow? (snowdrop)

9 of the seeds of this flower bake sweet buns? (Poppy)

10 What flower asked to bring the youngest daughter of Nastya's father her father as a gift? (The Scarlet Flower)

If the field is blooming

Only white flowers,

To admire tired

They soon I and you.

If used in the field bloom

Only yellow flowers

We would miss you

From such beauty.

It's good that there are chamomile,

Roses, poppy and cornflowers,

Dandelions, violets,

Hyacinths and frying.

Tell me, why do you need flowers? (To admire them, give them, lift the mood.) And in order to give flowers, what should it be for this? (Collect a bouquet)

Game "Collect a bouquet"

What colors is your bouquet? (For example: Yellow Narcissus, Red Rose, etc.)

And what holidays and who give flowers? (List)

Game "Name Flower Parts" (stem, root, bulb, leaves, flower, bud)

Flowers the most delicate gift of nature to us, people.

When you hold the bouquet in your hands, it seems that you have the result of the hard work of the gardeners who landed flowers, trembled over their safety, cared for them.

Game "Yes and no"

If what I call is necessary for growing colors, then you slap into your hands. If you do not need, then you are in kicking.

Sugar, fertilizers, sun, machine, plug, water, notebook, bed, shovel, watering can, telephone, shirt, TV, chip, stone, earth, rain.

There is one planet -sad,

In this cosmos cold,

Only here the forests are noisy,

Sliding birds migrating.

Only see it alone

Lilies in the grass green

And dragonflies only here -

In the river look surprised.

Take care of your planet -

After all, there is no other in the world.

Guys, how should I handle the flowers?

1 You can not tear them without need.

2 Follows should be care for.

3 Flowers need to cut.

4 of the colors can be bouquets and give them to people.

Nature is not ugrain, no nature offended,

Born by a man, so it is necessary to be.

Of these, the wreaths of the bride cliff,

They were in school girls.

And at the grave sometimes unlucky

Their widdles of tears have long burned.

Grow in all the centuries loved

They do not kill them, do not flood,

They are filthy flowers,

We are notleable, under the face.

66 years ago, when our Red Army defeated German invaders. That people met the winners with the bouquets of these colors. What are these flowers? (Lilac)

The legend says: Spring, mixing the rays of the sun and rainbow, began to throw them on the ground and where these rays fell, flowers were bloomed yellow. Red, purple, blue. When Spring reached the North, she had only white rays and purple color. Of them and the bushes of lilac rose.

Music Tchaikovsky "Waltz Flowers"

I am ready to argue with a whole world

I am ready to swear your head

In the fact that there are eyes in all colors,

And they look at us with you.

At an hour of thinking of our and anxiety,

In the bitter hour of trouble and failure

I saw flowers like people cry

And the dew drops into the sand.

Take care of our planet,

Do not waste the flower in vain

Do not kill birds and insects.

Wordwork:bud, hibernation, squirrel.